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How to clear the Witch Queen Catacombs dungeon in Nobody Saves the World

The Witch Queen Catacombs is only ane of the Legendary Dungeons yous'll have to conquer as you progress through Nobody Saves the World'southward story. It can certainly exist challenging, especially given its status as an early-game dungeon. This dungeon is filled with strong enemies, the most notable of which are summoners — frustrating opponents who volition infinitely spawn enemies unless killed. If you're looking to tackle this dungeon adjacent, here are some tips to help get you through the Witch Queen Catacombs.

You lot'll find the Witch Queen Catacombs to the east of New Oldtown and the Grand Castle. While dungeon layouts in Nobody Saves the Earth are procedurally generated, the types of enemies that inhabit individual dungeons are not. In this dungeon, you tin can expect tons of enemies with Wards of either Dark or Blunt, pregnant they must be hit by either a Edgeless or Nighttime-type assail to have damage.

Screenshot by Gamepur

We highly recommend using the Slug grade for this dungeon. If you haven't unlocked it nonetheless, you tin do and so by reaching rank "C" as the Ranger. We also recommend getting the Slug to rank "D" to unlock the Slime Slide ability, which will eliminate enemies' Nighttime Wards and toxicant them for additional harm. To nullify opponents' Blunt Wards, equip the Slug with the Stomp ability.

Another reason why the Slug is a good option hither is considering it leaves a trail of ooze behind it when it moves, which slows down whatsoever enemies that cross it. Slowed enemies can then exist shot downward easily by the Slug'due south Tear Flare-up attack. Below is the verbal Slug build we used to beat out this dungeon. Our Slug was rank "B" at the time we took on the dungeon.

Active Abilities:

  • Tear Burst
  • Slime Slide
  • Stomp

Passive Abilities:

  • Slug's Secret
  • Horsepower

Summoners are a staple of this dungeon, and you'll want to defeat them as soon as they appear; otherwise, they volition continue summoning enemies to fight yous. The most reliable style we found of dealing with them was to dash into them with Slime Slide, which should suspension their Night Ward and poisonous substance them. From there, utilise Slime Slide again to create distance between yourself and the summoner, and keep attacking them from distant with Tear Burst until they die. If you're upward confronting multiple summoners, try isolating them, as they're much easier to take down individually than in a group.

The Witch Queen Catacombs Boss Fight

The dominate of this dungeon is simply a larger version of the hairless true cat sorcerers you've encountered elsewhere in the overworld. However, there's a catch: As the fight goes on, the boss will continuously clone itself, forcing y'all to effigy out which one is the real 1. The only style to tell which ane is the real dominate is by striking each copy and paying attention to the boss' health bar. If it goes down, y'all plant the correct one. The boss will also spawn in multiple waves of enemies, including summoners. When this happens, take downwardly the regular enemies first, then resume targeting the boss.

Thankfully, this boss just has one hands telegraphed assault; it spawns a magic circumvolve beneath you that will deal harm if you stay on information technology. The important matter here is to ever be on the motion. As long as yous're mobile, the dominate' attacks shouldn't striking you.

Source: https://www.gamepur.com/guides/how-to-clear-the-witch-queen-catacombs-dungeon-in-nobody-saves-the-world

Posted by: mendezloomely.blogspot.com

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